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Author: Alexander G. (Administrator)
Date: 06.26.2018 04:29 PM
Development Period
02.2017 - 06.2018
DRASP - Visual Programming on the Raspberry Pi (For tutorial)
DRASP is my longest private project so far.
It consists of an IDE as well as an interpreter for a self-developed, visual programming language.

For a presentation and tutorial at the Hochschule der Medien Stuttgart you can download an alpha-version here: 
DRASP v0.86
You can try the integrated tutorials.

Further updates will follow.
Tags - DRASP, programming, interpreter
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Author: Alexander G. (Administrator)
Date: 12.17.2015 04:19 PM
Development Period
04.2015 - 11.2015
Motivation and Goals of this Website
This website has been developed by me with the purpose to represent a detailed platform for my private as well as college-related projects involving software-development.
Additionally it is meant to show that I?m able to plan and carry out a project in the field of web-development on a semi-professional base too. Therefore I?ve taught myself the required knowledge while the classes about HCI (Human Computer Interface) as well as "Advanced Web Development" have provided me a stable base for that.


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Tags - web, html, development, design
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Author: Alexander G. (Administrator)
Date: 12.17.2015 04:29 PM
Development Period
09.2015 - 11.2015
About the Database (ER-Model)
A database is needed for persistently storing the required content of this website.
I’ve decided for a "normal" MySQL DB because it supports quite exactly the needed feature-set for a project of this scale and it is already preinstalled on many Linux servers.


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Tags - sql, mysql, server, database, data, er
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Author: Alexander G. (Administrator)
Date: 12.17.2015 08:28 PM
Development Period
02.2013 - 04.2013
GML Interpreter + Editor (execute_string() for GM-Studio!)
This article has been published for the first time on 4.30.2013: GM-D

Here I’m presenting one of the most complex projects I have developed so far: A full fledged GML-Interpreter – written in GML.
It is a continuation of the code editor I’ve presented here: GML Editor
The main goal was to achieve an execute_string(str) function in game Maker Studio where that function from Game maker 8.x has been removed for technical reasons.


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Tags - gm, gml, interpreter, software, editor, code
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Author: Alexander G. (Administrator)
Date: 01.11.2016 06:34 AM
Development Period
09.2015 - 03.2016
Genisys of Dragons v0.5 - Trailer (C# Project)
"Genisys of Dragons" is a Softwareproject I?m currently developing at my college, the "Hochschule der Medien".

The Project shows how artificial intelligence can solve certain problems in reality, using virtual simulations.

The following video shows a trailer as well as a preview of the demonstrating program.



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Tags - dragon, physic, unity3d, unity, project, 3d, video
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Author: Alexander G. (Administrator)
Date: 12.17.2015 05:17 PM
Development Period
09.2015 - 03.2016
Genisys of Dragons v0.1 (C# Project)
"Genisys of Dragons" is a Softwareproject I’m currently developing at my college, the "Hochschule der Medien".

The Project shows how artificial intelligence can solve certain problems in reality, using virtual simulations.

The project is still near its start at the moment. I have recorded the following video for presentation purposes though:



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Tags - dragon, physic, unity3d, unity, project, 3d, video
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Author: Alexander G. (Administrator)
Date: 12.17.2015 08:36 PM
Development Period
05.2013 - 07.2013
Jump and Shoot (Open Source Physic + Jump’n’Run + pseudo 3D - Engine)
This article has been published for the first time on 07.11.2013: GM-D

This project connects a complex physic-based jump?n?run engine with the pseudo-3D Engine I have presented a little while ago.
The result can be seen in this video.



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Tags - Game, jump, shoot, physic, 3d, play
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